Posts Tagged ‘live’
Just dicking around with a camera
Duration : 0:3:13
Playing a Game of Army Of Two Online.
RF K1ngZAPPA & dTxCr1mson
vs.
c0wb0y29 & John914
Duration : 0:10:39
Please watch in “High Definition” (when it becomes available).
I command the Seleucids.
My opponent, Johnny, commands the Julii Romans.
Duration : 0:8:22
I cannot begin to stress how potentially groundbreaking this technology is. I have always stated, that motion controls for gaming, no matter what tech you used to derive your motion control, was a complete dead end for gaming, unless someone developed a revolutionary method to make it essential for gaming. To date, I have been proven 100% right in this case. Extremely few games have worked well with motion controls. And quite honestly, Milo represents the first true ‘killer ap’ in the world for the case that motion control may be the future of video games.
The unprecedented potential that Milo represents, right out of the gate, is a complete and total re-invention of the RPG and adventure game genres. Games like Shenmue, Mass Effect, Alpha Protocol, Yakuza, Fallout, Indigo Prophecy, Heavy Rain, Omikron, etc. . . . adventure games and RPGs that heavily depend on social interaction with in-game NPCs to advance in the game, would be completely and forever revolutionized using Project Natal and the Milo API.
What is an even greater portent of things to come for RPGs and adventure games, is the fact that Peter Molyneux and his team at Lionhead Studios, an RPG-centric game studio, are the ones developing the Milo API in the first place. And if that was not awesome enough for you, consider this. At a recent private play thru of Milo, it was revealed to Joystiq, that Lionhead would indeed be including Milo in a real game to see release around the same time as the Project Natal launch. Still no official date on Project Natal’s release, however judging by the polished state of Milo, I’d say definitely sometime in the next 12 to 18 months. Putting it firmly sometime within the 2009 – 2010 calender years.
http://twitter.com/Invader_Phlegm
Duration : 0:5:43
A compilation of gears of war online gameplay. I know I’m a bit of a lancerholic, but hey…I never active snipe though. I got this game a short while ago and I gotta tell ya, im hooked. Thanks for watching
Duration : 0:10:42
http://www.unseen64.net
Designed to be the the first MMO game for Xbox, True Fantasy was cancelled in an advanced state. The game was supposed to let 3,000 gamers hop into a single world where they would take on roles as both explorers and regular citizens. Under development for more than two years at Level-5, True Fantasy was a massively multiplayer online RPG set in a fantasy world that was supposed to be more than an Everquest monster-masher. In fact, players would be able to choose from over a dozen different professions and join one of over ten different adventure guilds. Characters could buy houses and furnishings and create their own virtual domicile. Battles were in real-time. Development on the game was halted in May 2005.
http://xbox.ign.com/objects/489/489459.html
Duration : 0:1:10
This is the new online Gameplay of the new game Gears Of War.
Enjoy………………………………
Duration : 0:1:41
Please watch in “High Definition.”.
For this “live”-commentary, I decided to add commentary after I recorded the footage. This would make it easier for me so that I didn’t have to talk at the same time as I played. It’s pretty distracting for me when I did that. This is my 2nd time playing this game since ETW came out.
I command the Greek City-States.
My opponent, jahd619, commands the Seleucids.
NOTE:
- I changed the title (and removed “Live-Commentary”) since the commentary came afterwards. However, you can still see me playing “live.”
Duration : 0:10:0
HALO 3 :
Created by Produzer01.
my first and hopefully not last machinima
Duration : 0:3:43
Kouppa: Killzone 2 has online multiplayer in-game music by yours truly KoUpPa Stay Tuned
WATCH IN HD!!
plz…rate,comment,and subscribe
and visit my Blog, Forum and Podcast at
Blog:http://www.kouppa-networklive.com
Forum: http://www.kouppa-networklive.com/forum Podcast: http://kouppa.podomatic.com
Gamertag:crunk318dawg
PSN ID:crunk318dawg
Duration : 0:2:10
Please watch in “High Def” when it becomes available.
I command the USA.
My opponent, Berlin86, commands the French.
NOTE:
- This isn’t really a Live-Commentary since I added the commentary AFTER the battle was fought, but you can still see me moving my troops around.
Duration : 0:9:26
Shaun White Snowboarding Online Multiplayer Session
NOVEMBER 16 2008
Shaun White Snowboarding is a sports video game powered by the award-winning assin’s Creed engine for Xbox 360 and the PlayStation 3 system. It is being developed by Ubisoft Montreal and published by Ubisoft and is scheduled to be released on November 16, 2008. Shaun White Snowboarding is being developed from the ground up for the Wii system, taking full advantage of the Wii Balance Board accessory and featuring its own unique storyline and adventure with Shaun White. It is also being developed for Nintendo DS, PlayStation Portable and Windows.
Developed in close collaboration with Shaun White, Olympic Gold Medalist and eight-time X Games Gold Medalist, Shaun White Snowboarding allows players to enter a world of total freedom, where they can create their own experience and choose how, where and with whom they want to ride.n Shaun White Snowboarding you create your own character using the games detailed character creation system. Then you can dress your character in hundreds of different clothing items, from hats to boots and goggles to backpacks.here are four mountains in Shaun White Snowboarding, including Alaska, Park City, Europe (Alps) and Japan. Each mountain features up to three different sections: peak, back country and park (or resort).
A fifth location, Target Mountain, will be exclusive to games sold at Target retail stores. In the Target Edition, you will also have access to exclusive jibs, additional scenes, more characters and the Target Chalet in Aspen, Colorado (which is is the only indoor environment anywhere in the game).
http://shaunwhitegame.us.ubi.com
Duration : 0:1:59
Grand Theft Auto IV PC
Mój pierwszy filmik nagrany podczas gry wieloosobowej
du?o osób akurat nie by?o, no ale zawsze…
Podzi?kowania dla graczy, za gr?.
Jakie? pytania, to pyta?!
Music: Benassi Bros – Castaway
Record: Fraps, Editor: Sony Vegas
___________________________________
Statistics
Average FPS: 30.09
Duration: 37.09 sec
CPU Usage: 96%
System memory usage: 87%
Video memory usage: 100%
Graphics Settings
Video Mode: 1024 x 768 (85 Hz)
Texture Quality: Medium
Render Quality: Medium
View Distance: 22
Detail Distance: 22
Hardware
Microsoft® Windows Vista” Ultimate
Service Pack 1
Video Adapter: NVIDIA GeForce 8800 GS
Video Driver version: 180.84
Audio Adapter: Speakers (Realtek High Definition Audio)
AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
Memory Ram: 2GB 800mhz
Duration : 0:4:43